|
Java OpenGL Demos with LWJGL
by napier <at> potatoland.org
These applications demonstrate the use of the LWJGL Java/OpenGL binding to create simple 3D scenes with lighting, textures, mouse interaction, and 2D overlays. They contain sample Java code and utility classes that wrap the most critical and commonly used features of OpenGL.
These demos are meant to provide practical
reusable code for programmers learning the LWJGL OpenGL Java binding. Although they illustrate aspects of OpenGL they are not meant to be OpenGL tutorials. For excellent tutorials on OpenGL go to Nehe at nehe.gamedev.net or Nate Robbins tutorials
Requires LWJGL version .97 and Java JRE 1.4_1 or higher. Tested in Win32 and Mac OS X.
Updated Aug 7 2005 (converted to lwjgl .97, added GLModel.java).
|